
Timeline
Skills
TexturingMayaZbrushCharacter animation3d modeling3d studio maxAnimationUv mappingDigital sculptingVideo gamesModelingTexture artistMental rayUnity3dPs3PropsCharacter modelingLow poly modelingGame developmentCompositingHard surface modelingConcept designDrawingTraditional animationTexture paintingCinematicsDigital paintingIllustrationCharacter riggingCharacterClayMudboxOrganic modelingSculptureCharactersEnvironment artCg modelingConcept developmentConceptual artAbout me
Handeled Team of 20 people Worked as a senior character modeler and texture artist Specialties: Expert in digital Sculpting(ZBrush) Expert in High Mid and Lowpoly modeling for games and cinematics /motion pics Expert in Character and hard surface modeling Expert in character and hurdsurface texturing game+Movie Skill in concept development Clay Modeler
Education

Jadavpur university under observation of set (school of education technology) govt. of india
2001 - 2002Certification in multimedia science and interactive technology multimedia and interactive designe technologyProjects Handled

Cathedral mission high school
1999 - 2002Passed 10th grade business maths
Bangabasi college of commerce
1999 - 2001B.com hons commerce
Experience

Zica studios
Jun 2004 - Feb 2005Modeler \ instructor
Utv
Feb 2005 - Nov 2006Modeler\texture artistPROJECTSFreej---------Lammtara Pictures-----------------------------Texturing ArtistKong the animated Series------Image Entertainment-------Texturing Artist

Rolta india limited
Nov 2006 - Dec 2007Senior character modelerWorked as a senior character modeler where my work was to model character ,setting production pipeline for character development and reporting to the team lead

Immersive games
Jan 2008 - Jul 2010Lead character artistWorked as Lead character Artist and my works included :Character concept art developmentEnvironment concept art developmentCharacter Modeling Character sculptingTexturingPROJECTS:Ride To Hell------------------------DeepSilver ---------------------------------Character Modeing Sculpting and TexturingHanuman -The boy warrior--------Sony Computer Entertainment------Concept , Character Modeling sculpting and TexturingChandragupta-Warrior Prince----Sony Computer Entertainment-----Concept , Character Modeling sculpting and Texturing Show less

Technicolor group
Jul 2010 - Dec 2012Senior cg modelerWorked on both CG and Games using strong modeling and Texturing abilities to create Hyper Real Characters,Creatures,Vehicles, Props and Respective LODs.PROJECTS GAMES: (ALL AS SR Modeler and Texturing skill contributor)FIFA 2011 FIFA 2012 ----- EA Sports-----PC XBOX360 PS3 --Character Modeling Sculpting and Texturing.MADDEN NFL 2011---------EA Sports----- PC XBOX360 PS3--Environment(Stadium) Modeling NCAA 2010 2011--------------EA Sports------ PC XBOX360 PS3--Dress Kit and accessories Modeling and Texturing NHL2012--------------------------EA Sports------PC XBOX360 PS3--Character Dress Kit and accessories Modeling Texturing TigerWoods PGA 13----------EA Sports ----PC XBOX360 PS3--Environment Modeling and texturingANIMATION SERIES AND CGBarbie a Perfect Christmas--------Mattel and Universal Pictures---------Sr. Character ModelerDreamworks How To Train Your Dragon----Dreamworks and Cartoon Network-----Sr. Character Modeler Show less

Jumpstart - knowledge adventure, inc.
Jan 2013 - Mar 2015#Handling a team of 15+ artists.#Making sure about the quality and standard of game assets .#Working as a key resource as well a team player , creating game assets for pc and mobile devices.#Modeling , Texturing and other associated works like multiple type of map baking, property transfer LOD creation etc. #Using Unity 3d game engine for checking asset compatibility and level creation.PROJECTS:Dreamworks School of Dragons---- Sr Modeler and Texturing Artist-----Educational MMORPGJumpstart-----Sr Modeler and Texturing Artist-------Educational MMORPGBeaver’s Revenge-----Sr Modeler and Texturing Artist ------ IOS platformJumpstart Show less #Handling a team of artists.#Making sure about the quality and standard of game assets .#Art direction as well as look and feel development for games.#Polish and revamp of existing games to next level.#Platform based asset quality/ tehnical conversion#Working as a key resource as well a team player , creating game assets for pc and mobile devices.#Modeling , Texturing and other associated works like multiple type of map baking, property transfer LOD creation etc. #Using Unity 3d game engine for checking asset compatibility and level creation.PROJECTS:Jumpstart /Dreamworks World of Madagascar------Art direction and supervision of complete asset /environment development cycle for revamping work for the complete project.Dreamworks Penguins of Madagascar-------Art direction for complete asset/environment development cycle.Supervising + developing all ingame assets .NFL Mobile games -Asset creation.Dreamworks School of Dragons---- Sr Modeler and Texturing Artist-----Educational MMORPGJumpstart-----Sr Modeler and Texturing Artist-------Educational MMORPGBeaver’s Revenge-----Sr Modeler and Texturing Artist ------ IOS platformJumpstart Show less
Art Team Lead
Apr 2014 - Mar 2015Sr. 3D Artist
Jan 2013 - Mar 2014

Zynga
Mar 2015 - Apr 2017Sr. 3d character artistI am looking after the overall quality and functionality of Organic Asset Pipeline(Character Animals) in Zynga's premium IP Farmville 2 online.The highlights of my responsibilities are:# Quality Assurance of assets# On time delivery of assets# Assigning job packets and approving outsource work packets to outsourcing vendors.# Daily interactions with outsourcing vendors and San Francisco Zynga HQ.# Training and evaluation of new artists in team.

Target
Apr 2017 - nowWhat I deliver for this role :Creative Leadership Lead the 3d Asset creation team for the CGI department.Team of 20+ CGI artists report to me.Responsible for the world class photo-realistic quality of the model output for all the CGI work Learns and understands Target standard requirements and ensures the team is geared to deliver the same Scale up the productivity and functionality Responsible for the output of the team as per the standards Gives clear and timely technical feedback as needed Responsible for the planning and estimation of timeline for the delivery of all projects that the team works on Responsible for allocation of instruction and tracking their resultUnderstands the technical strengths of the team and uses the same during allocation and supervising the projects Adept with all the new technologies and plugins in that space Works with teams within CG to establish industry best practices Set standards for files, file types and folder structures that will need to be followed internally as this process goes to scale Develops documents to train and on board new team members Assists in solving challenges and delivering innovative new solutions with internal and external partners Operational Leadership Oversees the daily work of the internal CGI team Develop team processes and standard guide documents Collaborates with the development teams, creative teams and project management teams Plays a key role to help build process efficiency Interacts regularly with the larger ecosystem Works with agency partners to determine best methods for efficiently and successfully delivering the project work Researches and makes opportunities to learn new technologies within this space Creates training materials to train new team members and agency partners Show less
Manager, CGI
May 2022 - nowSr. Art Director |CGI , Marketing
Apr 2017 - May 2022
Licenses & Certifications

Fostering innovation
Ddi | development dimensions internationalJun 2019
Certification in multimedia science and interactive technology
Jadavpur universityJan 2001
Honors & Awards
- Awarded to Arnab RoyWinner-ABAI Fest 2016 3D Modelling Contest- Professional Category ABAI Apr 2016 ABAIFEST & KAVGC Summit is an annual event for Animation, Visual Effects, Gaming and Comics (AVGC) industry organized by ABAI with the support of Government of Karnataka, Department of IT, BT and S&T and KBITS. It’s a great congregation of the ecosystem – Senior Government Officials, studio leaders, industry professionals, students, academic sector, distributor & technology partners. The focus is on developing the ecosystem & enriching, energizing and inspiring the community. Knowledge sharing,… Show more ABAIFEST & KAVGC Summit is an annual event for Animation, Visual Effects, Gaming and Comics (AVGC) industry organized by ABAI with the support of Government of Karnataka, Department of IT, BT and S&T and KBITS. It’s a great congregation of the ecosystem – Senior Government Officials, studio leaders, industry professionals, students, academic sector, distributor & technology partners. The focus is on developing the ecosystem & enriching, energizing and inspiring the community. Knowledge sharing, showcasing & recognizing talent, learning, meeting like-minded people and celebrating great work form the essence of this event. Show less
- Awarded to Arnab Roy1st RunnerUp -Armed and Dengerous Challenge from Autodesk and CGTantra.com Autodesk-CGTantra Dec 2012 http://www.cgtantra.com/forums/showthread.php?t=33356
- Awarded to Arnab RoyTop Row @ Pixologic Zbrush 3d Turn Arround Gallery Pixologic Feb 2011
- Awarded to Arnab RoyWinner-The Lost Jungle: Female Amazon Warrior 3Dtotal.com Apr 2010 Please Scroll Down to Bottom:http://www.3dtotal.com/articles/challenge_results/april_10/april_results_1st.php
- Awarded to Arnab Roy3 times Top Row Gallery @ CGArena.com cgarena.com 2d http://www.cgarena.com/gallery/2d/2d.php?pagenumber=3http://www.cgarena.com/gallery/2d/details/splashwgy072012.html3dhttp://www.cgarena.com/gallery/3d/details/characters/war-trollhcu032013.htmlhttp://www.cgarena.com/gallery/3d/details/characters/amazonwarriordri082010.html
Languages
- enEnglish
- hiHindi
- beBengali
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