Sini Häyrinen (she/her)

Sini häyrinen (she/her)

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location of Sini Häyrinen (she/her)Tampere, Pirkanmaa, Finland
Followers of Sini Häyrinen (she/her)402 followers
  • Timeline

  • About me

    Lead Game Designer

  • Education

    • University of tampere 1925-2018

      -
      Master of science (m.sc.) interactive technology

      In my studies I focused on user interaction, UX and UI. I learned programming and took every available course on game making.Minor subjects: Teacher's pedagogical studies, MathematicsThesis: Vuorovaikutuksen suunnittelu pelidesignin näkökulmasta liikeohjattavaan lasten opetuspeliin(Interaction Design of Motion Controlled Educational Game for Children, from Game Design Viewpoint)

  • Experience

    • Demola, yousician

      Sept 2011 - Jan 2012
      Designer and project manager

      I designed prototypes for educational games about playing the guitar, at Demola Academy. The main goal was to make easily understandable user interfaces, while using fun gameplay mechanisms. I conducted user tests and acted as a project manager.Keywords: UI, UX, user experience, learning game

    • Taju games oy

      Oct 2012 - Mar 2014
      Entrepreneur, ux / ui / game designer

      I worked as a designer of an educational game for Kinect called Energiaseikkailu. My job included designing the Kinect user interface which reacts to player movement, conducting user testing, and designing user experience. As an entrepreneur I learned a lot about how startups work, how to plan projects and schedules, how to manage a team of experts, and how to recruit purposefully.Keywords: game design, entrepreneurship, UX, UI, motion control

    • Celain oy

      Aug 2015 - May 2016
      Lead game developer & designer

      I developed and designed a learning game from start to finish called Esan ja Caretan sanaseikkailu. The game had a spinoff called Esan ja Caretan ystävänpäivä, which is purely for entertainment. In addition I made multiple game consepts, several HTML5 demos, and acted as project manager.The tools included Construct 2, Intel XDK and Opus Pro.

    • Valopi oy ltd

      Aug 2016 - Sept 2016
      Game designer

      I designed a corporate learning game for a large Finnish company that has operations all over the world. The game used a 360 view of real locations, which was put to good use in simulating real situations in our game.My work consisted of designing the game, designing the learning aspect, and meeting with the client. Design was made in collaboration with the client.The outcome was a game design document (GDD) and a pedantic documentation about the integration of the learning material to make the game. Show less

    • 5 more minutes ltd

      Sept 2016 - Jun 2019
      Learning analytics specialist, level designer

      I was responsible for analysing the games and the learning that happens while playing. I created the system of skills and how to measure them, and then worked in close collaboration with developers all over the world to integrate their game into TeacherGaming Desk*. I created algorithms that measured the rising of skills while kids play, both "soft skills" like creativeness, and "hard skills" like logic.*TeacherGaming Desk brings blockbuster games kids know and love to classrooms.In addition I worked as a Level Designer for Switch & Glitch, a game that teaches coding and computational thinking. Show less

    • Twisted ark

      Mar 2021 - May 2021
      Game designer

      Designing hyper-casual games

    • Laurea university of applied sciences

      Sept 2021 - Dec 2022
      Lead game designer, game expert

      Escape4Health - Lead Game DesignerEscape4Health is a Erasmus+ funded programme that explores the potential role of Escape Rooms in healthcare curricula, bringing innovation to multi-professional education. My part was leading the design of a digital room escape game, which will be used in multi-professional, experiential training and education in healthcare.DIG4LIFE - Game Design ExpertDigital for Literacy and Future Education is an action research project that aims to create the best conditions to exchange best practices in teaching digital skills by the innovation and dissemination of innovative tools, such as simulator and teaching editor for digital gamification environment. My part was planning and holding workshops to teachers, where they learn how to design a serious game by collaboratively writing a game design document.3UAS4EER - Project WorkerMy work included for example contacting SMEs and then conducting interviews to find out what kind of micro-credentials they would be interested in.In addition, I did some detective work and gathered every piece of information about VR, AR, and XR equipment and programs from all over the University of Applied Sciences. The output was an intra page for the Laurea personnel.I was happy to get consulted by my co-workers, who turned to me in topics related to games, gamification, and game design. Show less

    • Freelance

      Jan 2023 - Jan 2023
      Guest speaker
    • Moi panda

      Feb 2023 - Jun 2023
      Lead game designer
  • Licenses & Certifications

  • Volunteer Experience

    • Mentor

      Issued by We In Games Finland on Mar 2021
      We In Games FinlandAssociated with Sini Häyrinen (she/her)