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Timeline
About me
Lead Game Designer
Education

University of tampere 1925-2018
-Master of science (m.sc.) interactive technologyIn my studies I focused on user interaction, UX and UI. I learned programming and took every available course on game making.Minor subjects: Teacher's pedagogical studies, MathematicsThesis: Vuorovaikutuksen suunnittelu pelidesignin näkökulmasta liikeohjattavaan lasten opetuspeliin(Interaction Design of Motion Controlled Educational Game for Children, from Game Design Viewpoint)
Experience

Demola, yousician
Sept 2011 - Jan 2012Designer and project managerI designed prototypes for educational games about playing the guitar, at Demola Academy. The main goal was to make easily understandable user interfaces, while using fun gameplay mechanisms. I conducted user tests and acted as a project manager.Keywords: UI, UX, user experience, learning game

Taju games oy
Oct 2012 - Mar 2014Entrepreneur, ux / ui / game designerI worked as a designer of an educational game for Kinect called Energiaseikkailu. My job included designing the Kinect user interface which reacts to player movement, conducting user testing, and designing user experience. As an entrepreneur I learned a lot about how startups work, how to plan projects and schedules, how to manage a team of experts, and how to recruit purposefully.Keywords: game design, entrepreneurship, UX, UI, motion control

Celain oy
Aug 2015 - May 2016Lead game developer & designerI developed and designed a learning game from start to finish called Esan ja Caretan sanaseikkailu. The game had a spinoff called Esan ja Caretan ystävänpäivä, which is purely for entertainment. In addition I made multiple game consepts, several HTML5 demos, and acted as project manager.The tools included Construct 2, Intel XDK and Opus Pro.

Valopi oy ltd
Aug 2016 - Sept 2016Game designerI designed a corporate learning game for a large Finnish company that has operations all over the world. The game used a 360 view of real locations, which was put to good use in simulating real situations in our game.My work consisted of designing the game, designing the learning aspect, and meeting with the client. Design was made in collaboration with the client.The outcome was a game design document (GDD) and a pedantic documentation about the integration of the learning material to make the game. Show less

5 more minutes ltd
Sept 2016 - Jun 2019Learning analytics specialist, level designerI was responsible for analysing the games and the learning that happens while playing. I created the system of skills and how to measure them, and then worked in close collaboration with developers all over the world to integrate their game into TeacherGaming Desk*. I created algorithms that measured the rising of skills while kids play, both "soft skills" like creativeness, and "hard skills" like logic.*TeacherGaming Desk brings blockbuster games kids know and love to classrooms.In addition I worked as a Level Designer for Switch & Glitch, a game that teaches coding and computational thinking. Show less

Twisted ark
Mar 2021 - May 2021Game designerDesigning hyper-casual games

Laurea university of applied sciences
Sept 2021 - Dec 2022Lead game designer, game expertEscape4Health - Lead Game DesignerEscape4Health is a Erasmus+ funded programme that explores the potential role of Escape Rooms in healthcare curricula, bringing innovation to multi-professional education. My part was leading the design of a digital room escape game, which will be used in multi-professional, experiential training and education in healthcare.DIG4LIFE - Game Design ExpertDigital for Literacy and Future Education is an action research project that aims to create the best conditions to exchange best practices in teaching digital skills by the innovation and dissemination of innovative tools, such as simulator and teaching editor for digital gamification environment. My part was planning and holding workshops to teachers, where they learn how to design a serious game by collaboratively writing a game design document.3UAS4EER - Project WorkerMy work included for example contacting SMEs and then conducting interviews to find out what kind of micro-credentials they would be interested in.In addition, I did some detective work and gathered every piece of information about VR, AR, and XR equipment and programs from all over the University of Applied Sciences. The output was an intra page for the Laurea personnel.I was happy to get consulted by my co-workers, who turned to me in topics related to games, gamification, and game design. Show less

Freelance
Jan 2023 - Jan 2023Guest speaker
Moi panda
Feb 2023 - Jun 2023Lead game designer
Licenses & Certifications
- View certificate

Ursus program stress and resilience training
Suomen mentoritiimi oyMay 2022 - View certificate

Mentor in mentorship program 2021
We in games finlandJun 2021
Volunteer Experience
Mentor
Issued by We In Games Finland on Mar 2021
Associated with Sini Häyrinen (she/her)
Languages
- fiFinnish
- enEnglish
- swSwedish
- jaJapanese
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