
Timeline
About me
Senior Unity Engineer
Education

Almi center of studies
2010 - 2012Expert application developer – certificate of higher education (hnc) applications developmentDevelopment in C++ and .Net, working with SQL/Oracle databases analysis. Developed a C++ version of the classic videogame "Tron" as the end of course project.

Salesianos deusto
2006 - 2008High school degree technology branch
Digipen institute of technology
2013 - 2013Videogames design and programming videogames design and programmingFull-year course on videogames design and programming. They taught us C++ and Unity, in addition with knowledge of maths, physics, AI, character design, scenarios, stories, etc.In this course we developed several tools both in C++ and Unity, which were applied to two projects that can be also seen in my profile.
Experience

Face to face s.l.
Jan 2010 - Jan 2010Comercial agentSelling contracts in the name of the companies that hired our services.

Schindler s.l.
Feb 2010 - Feb 2010ForatorCompiling data on the use of installations related to the company.

Abante y pongiluppi s.l.
Mar 2010 - Mar 2010PollsterDoing polls and quality control on the products offered in them.

Xupera
Oct 2010 - Oct 2010TelemarketerCalling clients, collecting data and updating/managing the company databases with the clients profiles

Aikox informática y publicidad
Mar 2012 - Sept 2012ProgrammerPorting projects based on Access to a Visual .Net version while managing SQL databases.

Freelance
Mar 2014 - May 2019Private maths, physics and english teacherPrivate maths and physics teacher to primary and secondary school students, and english from KET to Advanced levels

Areajugones
Aug 2014 - Sept 2017Community managerManaging the website social media accounts, and also occasional editor covering events such as the Fun & Serious festival in Bilbao

Capital languages
Oct 2014 - Jun 2016English teacherEnglish teacher for a wide range of levels, from 5 year old kids to adults in First and Advanced classes. In charge of organising the classes and constantly evaluating the students progress during the terms.

Procesos estadísticos y analíticos de mercado s.l.
May 2016 - Nov 2016Web developerWeb developer and tech guy. In charge of adapting an investment profiler to be used from the company website, being it based on Javascript. Also, I was in charge of mantaining the company equipment, giving technical support, etc.

Jellyworld interactive
Nov 2016 - Jun 2017ProgrammerResponsible of porting the game from the Android version to PC (the game is currently published in Steam) doing bugfixing and adding compatibility with the Xbox 360 controller.I too was in charge of ading new skills to the main character, programming most of the elements in the game shop as well as the navigation in the menus and building the game interface.

Crevice
Feb 2018 - Jan 2021Generalist programmer, co-producer and chief of communicationsDeveloper in Waves Out!, a videogame supported by PlayStation Iberia in the program PlayStation Talents to be published in PlayStation 4. In charge of programming a wide variety of game mechanics, NPCs (AI), UI and PS4 controller logic.I too picked up the chief of communications role, being in charge of managing social media as the Community Manager and the relationships with the videogames industry media. As an addition, I gave support as a co-producer in the latest stages of the development of the game. Show less

Delirium studios
May 2018 - Jun 2018ProgrammerIn charge of developing a prototype base in Augmented Reality destine to ease communication between experts and factory workers in order to repair machines not working properly. The use of this application would allow, with a streaming connection, to share the worker point of view with the expert to give guidance in the process of solving the problems.

Ludus - virtual reality for industry and emergency services
May 2019 - Apr 2020Vr programmerDevelopment of tools for virtual reality simulators based on Unity to train professionals both of industry and emergencies, as well as managing projects and the resources related to them.We work hand to hand remotely with a team based in Madrid using agile. We work as we were together because that is the philosophy of the team.Implement game mechanics using Unity 3D with C#, which also gives us knowledge about the game production pipeline, working together with other departments (mainly art and design) to polish the final product.We develop and mantain internal libraries with the team to keep productivity in all departments while adding to out projects characteristics such as state machines, NPCs (IA), Oculus and Steam VR tools. Show less

Centro pixels
Oct 2020 - May 2021Unity programming teacherVideogames programming teacher for the master imparted in Centro Pixels https://www.centropixels.com/master/master-en-programacion-de-videojuegos/

Starloop studios
Apr 2021 - May 2022Senior game developerSenior Developer adding new features and solving bugs in the post-production of the adaptation for iOS and Android of the well known game show LINGO.Head Developer during the prototyping for a Match-3 game currently in development for iOS and Android.Head Developer for the co-development of three simulator projects based on Virtual Reality with Unity for the training on different careers with the company TransfrVR.I work side by side with other department managers to ease the integration of their jobs with the programming part, and also meet with the clients to give and receive feedback relative to their projects. I am currently in charge of a mentoring program for future Unity Developers. Show less

Outplay entertainment ltd
May 2022 - Jan 2024On top of my previous responsibilities, I had managerial responsibilities assisting to interdepartmental meetings representing my team, handling Jira epics and sprints and assigning resources wherever theywere needed, and also working without the need of or little direction when it was required. Ihave recently been involved in the usage of Example Mapping too for the latest developmentsin the company. Develop tools and libraries in C# to be used in Unity, hosted in Gitlabrepositories with version management as well as direct Git url access for easing testing. Withmy team I handled the integration of ads tools such as ironSource, data analysis such asAmplitude and Google Analytics and also company owned ones to manage mobile games DLCfiles, chat services and so on. All of it was always tested both manual and automaticallyresorting to Test Driven Development with Moq.
Senior Engineer
Oct 2023 - Jan 2024Engineer
May 2022 - Oct 2023

Axesinmotion
Apr 2024 - Sept 2024Programador senior unity
Village people games
Oct 2024 - nowSenior unity engineerSenior Engineer in the development team of a mobile match-3 game inspired by the iconic Village People IP. In charge of developing multiple core features, plugin integration for services such as Unity Analytics and so on. The main focus is to deliver an enjoyable gaming experience for players by creating a high-quality game integrating the Village People theme.Working closely with the different teams to reach our technical goals and create all that may be necessary into the game while making tools accessible to everyone without requiring them to have programming experience. Show less
Licenses & Certifications

Certificate in advanced english - council of europe level c1
University of cambridge esol examinationsJul 2014
First certificate in english - council of europe level b2
University of cambridge esol examinationsApr 2013
Volunteer Experience
Voluntario para la gestión de actividades y recibimiento de visitantes
Issued by Gamerland on Oct 2010
Associated with Iskander Parga Bugallo
Languages
- esEspañol
- inInglés
- euEuskera
- gaGallego
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