Iskander Parga Bugallo

Iskander parga bugallo

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location of Iskander Parga BugalloGreater Bilbao Metropolitan Area
Phone number of Iskander Parga Bugallo+91 xxxx xxxxx
Followers of Iskander Parga Bugallo710 followers
  • Timeline

    Jan 2010 - Jan 2010

    Comercial Agent

    Face To Face S.L.
    Feb 2010 - Feb 2010

    Forator

    Schindler S.L.
    Mar 2010 - Mar 2010

    Pollster

    Abante y Pongiluppi S.L.
    Oct 2010 - Oct 2010

    Telemarketer

    Xupera
    Mar 2012 - Sept 2012

    Programmer

    Aikox Informática y Publicidad
    Mar 2014 - May 2019

    Private Maths, Physics and English teacher

    Freelance
    Aug 2014 - Sept 2017

    Community Manager

    Areajugones
    Oct 2014 - Jun 2016

    English Teacher

    Capital Languages
    May 2016 - Nov 2016

    Web developer

    Procesos Estadísticos y Analíticos de Mercado S.L.
    Nov 2016 - Jun 2017

    Programmer

    Jellyworld Interactive
    Feb 2018 - Jan 2021

    Generalist programmer, co-producer and Chief of communications

    Crevice
    May 2018 - Jun 2018

    Programmer

    Delirium Studios
    May 2019 - Apr 2020

    VR Programmer

    LUDUS - Virtual Reality for industry and emergency services
    Oct 2020 - May 2021

    Unity programming teacher

    Centro Pixels
    Apr 2021 - May 2022

    Senior Game Developer

    Starloop Studios
    May 2022 - Jan 2024

    Senior Engineer

    Outplay Entertainment Ltd
    Dundee
    Apr 2024 - Sept 2024

    Programador Senior Unity

    AxesInMotion
    Current Company
    Oct 2024 - now

    Senior Unity Engineer

    Village People Games
  • About me

    Senior Unity Engineer

  • Education

    • Almi center of studies

      2010 - 2012
      Expert application developer – certificate of higher education (hnc) applications development

      Development in C++ and .Net, working with SQL/Oracle databases analysis. Developed a C++ version of the classic videogame "Tron" as the end of course project.

    • Salesianos deusto

      2006 - 2008
      High school degree technology branch
    • Digipen institute of technology

      2013 - 2013
      Videogames design and programming videogames design and programming

      Full-year course on videogames design and programming. They taught us C++ and Unity, in addition with knowledge of maths, physics, AI, character design, scenarios, stories, etc.In this course we developed several tools both in C++ and Unity, which were applied to two projects that can be also seen in my profile.

  • Experience

    • Face to face s.l.

      Jan 2010 - Jan 2010
      Comercial agent

      Selling contracts in the name of the companies that hired our services.

    • Schindler s.l.

      Feb 2010 - Feb 2010
      Forator

      Compiling data on the use of installations related to the company.

    • Abante y pongiluppi s.l.

      Mar 2010 - Mar 2010
      Pollster

      Doing polls and quality control on the products offered in them.

    • Xupera

      Oct 2010 - Oct 2010
      Telemarketer

      Calling clients, collecting data and updating/managing the company databases with the clients profiles

    • Aikox informática y publicidad

      Mar 2012 - Sept 2012
      Programmer

      Porting projects based on Access to a Visual .Net version while managing SQL databases.

    • Freelance

      Mar 2014 - May 2019
      Private maths, physics and english teacher

      Private maths and physics teacher to primary and secondary school students, and english from KET to Advanced levels

    • Areajugones

      Aug 2014 - Sept 2017
      Community manager

      Managing the website social media accounts, and also occasional editor covering events such as the Fun & Serious festival in Bilbao

    • Capital languages

      Oct 2014 - Jun 2016
      English teacher

      English teacher for a wide range of levels, from 5 year old kids to adults in First and Advanced classes. In charge of organising the classes and constantly evaluating the students progress during the terms.

    • Procesos estadísticos y analíticos de mercado s.l.

      May 2016 - Nov 2016
      Web developer

      Web developer and tech guy. In charge of adapting an investment profiler to be used from the company website, being it based on Javascript. Also, I was in charge of mantaining the company equipment, giving technical support, etc.

    • Jellyworld interactive

      Nov 2016 - Jun 2017
      Programmer

      Responsible of porting the game from the Android version to PC (the game is currently published in Steam) doing bugfixing and adding compatibility with the Xbox 360 controller.I too was in charge of ading new skills to the main character, programming most of the elements in the game shop as well as the navigation in the menus and building the game interface.

    • Crevice

      Feb 2018 - Jan 2021
      Generalist programmer, co-producer and chief of communications

      Developer in Waves Out!, a videogame supported by PlayStation Iberia in the program PlayStation Talents to be published in PlayStation 4. In charge of programming a wide variety of game mechanics, NPCs (AI), UI and PS4 controller logic.I too picked up the chief of communications role, being in charge of managing social media as the Community Manager and the relationships with the videogames industry media. As an addition, I gave support as a co-producer in the latest stages of the development of the game. Show less

    • Delirium studios

      May 2018 - Jun 2018
      Programmer

      In charge of developing a prototype base in Augmented Reality destine to ease communication between experts and factory workers in order to repair machines not working properly. The use of this application would allow, with a streaming connection, to share the worker point of view with the expert to give guidance in the process of solving the problems.

    • Ludus - virtual reality for industry and emergency services

      May 2019 - Apr 2020
      Vr programmer

      Development of tools for virtual reality simulators based on Unity to train professionals both of industry and emergencies, as well as managing projects and the resources related to them.We work hand to hand remotely with a team based in Madrid using agile. We work as we were together because that is the philosophy of the team.Implement game mechanics using Unity 3D with C#, which also gives us knowledge about the game production pipeline, working together with other departments (mainly art and design) to polish the final product.We develop and mantain internal libraries with the team to keep productivity in all departments while adding to out projects characteristics such as state machines, NPCs (IA), Oculus and Steam VR tools. Show less

    • Centro pixels

      Oct 2020 - May 2021
      Unity programming teacher

      Videogames programming teacher for the master imparted in Centro Pixels https://www.centropixels.com/master/master-en-programacion-de-videojuegos/

    • Starloop studios

      Apr 2021 - May 2022
      Senior game developer

      Senior Developer adding new features and solving bugs in the post-production of the adaptation for iOS and Android of the well known game show LINGO.Head Developer during the prototyping for a Match-3 game currently in development for iOS and Android.Head Developer for the co-development of three simulator projects based on Virtual Reality with Unity for the training on different careers with the company TransfrVR.I work side by side with other department managers to ease the integration of their jobs with the programming part, and also meet with the clients to give and receive feedback relative to their projects. I am currently in charge of a mentoring program for future Unity Developers. Show less

    • Outplay entertainment ltd

      May 2022 - Jan 2024

      On top of my previous responsibilities, I had managerial responsibilities assisting to interdepartmental meetings representing my team, handling Jira epics and sprints and assigning resources wherever theywere needed, and also working without the need of or little direction when it was required. Ihave recently been involved in the usage of Example Mapping too for the latest developmentsin the company. Develop tools and libraries in C# to be used in Unity, hosted in Gitlabrepositories with version management as well as direct Git url access for easing testing. Withmy team I handled the integration of ads tools such as ironSource, data analysis such asAmplitude and Google Analytics and also company owned ones to manage mobile games DLCfiles, chat services and so on. All of it was always tested both manual and automaticallyresorting to Test Driven Development with Moq.

      • Senior Engineer

        Oct 2023 - Jan 2024
      • Engineer

        May 2022 - Oct 2023
    • Axesinmotion

      Apr 2024 - Sept 2024
      Programador senior unity
    • Village people games

      Oct 2024 - now
      Senior unity engineer

      Senior Engineer in the development team of a mobile match-3 game inspired by the iconic Village People IP. In charge of developing multiple core features, plugin integration for services such as Unity Analytics and so on. The main focus is to deliver an enjoyable gaming experience for players by creating a high-quality game integrating the Village People theme.Working closely with the different teams to reach our technical goals and create all that may be necessary into the game while making tools accessible to everyone without requiring them to have programming experience. Show less

  • Licenses & Certifications

    • Certificate in advanced english - council of europe level c1

      University of cambridge esol examinations
      Jul 2014
    • First certificate in english - council of europe level b2

      University of cambridge esol examinations
      Apr 2013
  • Volunteer Experience

    • Voluntario para la gestión de actividades y recibimiento de visitantes

      Issued by Gamerland on Oct 2010
      GamerlandAssociated with Iskander Parga Bugallo